creating oData client

testing odata interface
This commit is contained in:
2019-03-17 17:32:25 +01:00
parent e52bf0c3a5
commit bbe9f33571
24 changed files with 566 additions and 21 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8D72FF7D-C085-4C06-9D66-9537B7AC924D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Models</RootNamespace>
<AssemblyName>Models</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Access.cs" />
<Compile Include="Change.cs" />
<Compile Include="File.cs" />
<Compile Include="FileType.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Song.cs" />
<Compile Include="SongType.cs" />
<Compile Include="User.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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API/Models/Access.cs Normal file
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namespace API.Models {
public enum Access {
Inactive,
Reader,
Writer,
Admin
}
}

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API/Models/Change.cs Normal file
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using System;
namespace API.Models {
public class Change {
public int ID { get; set; }
public int UserId { get; set; }
public User User { get; set; }
public DateTime Date { get; set; }
public string Comment { get; set; }
}
}

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API/Models/File.cs Normal file
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using System;
namespace API.Models {
public class File {
public int ID { get; set; }
public Guid ReferenceFile { get; set; }
public string Name { get; set; }
public FileType FileType { get; set; }
}
}

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API/Models/FileType.cs Normal file
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namespace API.Models {
public enum FileType {
None,
Sheet,
Chords,
MuseScore
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Models")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Models")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8d72ff7d-c085-4c06-9d66-9537b7ac924d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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API/Models/Song.cs Normal file
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using System.Collections.Generic;
namespace API.Models {
public class Song {
public int ID { get; set; }
public string Name { get; set; }
public string Text { get; set; }
public string Comments { get; set; }
public string Key { get; set; }
public int? Tempo { get; set; }
public SongType SongType { get; set; }
public bool Final { get; set; }
public virtual ICollection<Change> Changes { get; set; }
}
}

7
API/Models/SongType.cs Normal file
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namespace API.Models {
public enum SongType {
Praise,
Worship
}
}

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API/Models/User.cs Normal file
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namespace API.Models {
public class User {
public int ID { get; set; }
public string Account { get; set; }
public string Pass { get; set; }
public string Name { get; set; }
public string Surname { get; set; }
public string Email { get; set; }
public Access Access { get; set; }
}
}